A Game Company Directory:
Canadian Arcadian

Game Companies beginning with the letter F
Canadian Arcadian, The Game Company related Directory
 Hop to the Top anchor name = #factor-5-llc Factor 5, LLC
Factor 5 is a software development house originally founded in Germany in 1987. At that time, there were five friends and computer game enthusiast, today the company has grown to 25 people from all around the world, among them programmers, graphic artists, level designers, musicians and sound designers. In addition to original and license-based game developments for publishers as diverse as LucasArts Entertainment, Konami, Hudson Soft, and Nintendo, Factor 5 has developed sound and music tool technology under the name of MusyX, which is exclusively licensed to Nintendo for all Nintendo game systems. Factor 5 also was involved early in the design and implementation of the Nintendo Gamecube next-generation hardware. Factor 5´s German localization department has been established in 1994. Included in the list of projects are titles like X-Wing vs. Tie Fighter, X-Wing: Balance of Power, and a number of Electronic Arts´ sports titles. Originally located in Cologne, Germany, Factor 5 was offered in 1995 due to close collaboration with LucasArts a move to Northern California. In May 1996 the staff moved to San Rafael, CA (Marin County). Factor 5, LLC remains to be a privately held company with no outside financial involvement. Factor 5 was founded in Cologne, Germany in 1987 by five gaming enthusiasts. They have earned a reputation in the video game and technology industry as one of the front-runners in developing exciting games and cutting edge technology for a variety of platforms. Factor 5 goes to the very limit of each platform they have ever worked on and produces games which stand out for their technical excellence and playability. Factor 5 found early success with Katakis (Denaris in other countries) in 1988, a technologically revolutionary game inspired by the arcade hit R-Type. Not only successful on its own merits, but good enough to earn the team the exclusive conversion rights of R-Type for the then hugely popular Amiga. The breakout success for Factor 5 was 1990’s Turrican. This game became an instant hit and eventually turned into a franchise spawning several sequels on virtually all then-popular gaming platforms. To this day, Turrican has a strong cult following which was proven when Super Turrican, Super Turrican 2, and Mega Turrican were re-released for Nintendo's Virtual Console on the Wii platform in 2008. The gaming community eagerly awaits the day when Factor 5, which retains rights to develop future versions of the franchise, will release a new Turrican game. In 1994, Indiana Jones - Greatest Adventures for Super Nintendo, marked the start of a decade long collaboration with LucasArts Entertainment that changed the lives of the Factor 5 team forever. When work was finished on Star Wars: Rebel Assault II (1996) for the Sony Playstation, it became clear that the developer was too far away from their publisher, LucasArts. A significant part of the German studio packed their bags and found a new home in Marin County, CA, which is the hub of all of George Lucas' activities. After the opening of the California-based studio, they continued to develop highly successful games for LucasArts Entertainment, based mainly on the two most popular franchises, Star Wars and Indiana Jones. While Indiana Jones and the Infernal Machine (2000) re-imagined the famous archeologist for the Nintendo 64, Factor 5 invented accessible free-flight action games with the creation of Star Wars: Rogue Squadron (1998). One of the most successful Star Wars games of all time, the N64 and PC classic launched a franchise: Star Wars: Rogue Squadron II - Rogue Leader (2001), a system launch title created by the team in only 9 months on prototype hardware, and Star Wars: Rogue Squadron III - Rebel Strike (2003) are heralded as two of the best and technologically most impressive games ever made for the Nintendo GameCube. Meanwhile, the company's technical expertise led to the development of two Factor 5 exclusives: MusyX and DivX. MusyX, in close collaboration with Dolby Labs, brought high-quality 7.1 surround sound to a variety of Nintendo gaming platforms, while with the introduction of DivX Factor 5 brought the ultimate video-playback solution to the Nintendo GameCube. These were a direct result of a more than decade-long close collaboration between Factor 5's founders and Nintendo in hardware, OS, and tool development, starting with the Nintendo 64 and continuing with the GameCube, Wii, and 3DS. In 2005, Factor 5 started an exclusive partnership with Sony Computer Entertainment which lasted for 3 years. They were part of Sony's PlayStation 3 hardware and OS technology team and held up their reputation of stretching the limits of any new system with the release of a key title for the PlayStation 3: LAIR (2007), the controversial first title on the Sony platform to anticipate and embrace the sweeping wave of change that motion control and other new input methods would bring to video games with the arrival of the Nintendo Wii and Apple's iOS devices. In 2008, due to massive changes in the game industry and the unexpected closure of several publishers, Factor 5's studio in Marin County had to stop production on multiple major titles, resulting in a closure in early 2009. Factor 5's spirit of excellence though lives on in several new ventures by its team members, both in cutting-edge technology and design that have reached and entertained many millions of living rooms.

Factor 5 GmbH is an independent software and video game developer. The company was originally co-founded by five former Rainbow Arts employees in 1987 in CologneGermany, which served as the inspiration behind the studio's name. In order to have a stronger relationship with Factor 5's North American partners like LucasArtsFactor 5, Inc. was established in the US in May 1996 with legal support from LucasArts, and in late 1996 the core of the development team in Germany was relocated to the North American company headquarters in San RafaelCalifornia. Julian Eggebrecht, one of the five initial co-founders, served as President of Factor 5's US branch. The US company closed in May 2009, following the closure of Brash Entertainment, with which the company had multiple contracts. The original German company, headed by CEO Achim Moller, remained active due to its unrelated business policy and operations with the North American company. However, in January 2011, Moller liquidated Factor 5 GmbH, and all game licenses were transferred to "Eggebrecht, Engel, Schmidt GbR". On March 15, 2017, Factor 5 co-founder Julian Eggebrecht had announced that the company has returned and reacquired the rights to the Turrican franchise.

Known For: 1988: Katakis, 1989: R-Type, 1990: Turrican, 1990: Masterblazer (intro only), 1991: Turrican II: The Final Fight, 1991: The Adventures of Quik & Silva (under the pseudonym New Bits on the RAM), 1992: Metal Law (under the pseudonym New Bits on the RAM), 1992: Tony and Friends in Kellog's Land, 1992: BC Kid, 1993: Turrican 3 (conversion program by Neon Studios) - Atari ST - 1990: Turrican, 1991: Turrican II: The Final Fight, 1991: The Adventures of Quik & Silva (under the pseudonym New Bits on the RAM; port of Amiga version) - Super Nintendo Entertainment System - 1993: Super Turrican, 1994: Indiana Jones' Greatest Adventures, 1995: Super Turrican 2 - Sega Mega Drive/Genesis - 1993: Mega Turrican (released in 1994), 1994: Mega Bomberman 8-players (unpublished demo), 1995: Indiana Jones' Greatest Adventures (unpublished), 1996: International Superstar Soccer Deluxe - Game Boy - 1994: Contra: The Alien Wars, 1995: Animaniacs - PC - 1994: Tony & Friends in Kellogg's Land - PlayStation - 1996: Star Wars: Rebel Assault II: The Hidden Empire, 1996: Ballblazer Champions, as Factor 5, Inc - Nintendo 64 - 1998: Star Wars: Rogue Squadron, 1999: Resident Evil 2 (Sound Compression Technology), 1999: Elmo's Letter Adventure (Sound Compression Technology), 2000: San Francisco Rush 2049 (Sound Compression Technology), 2000: Star Wars: Episode I: Battle for Naboo, 2000: Indiana Jones and the Infernal Machine, 2000: Pokémon Stadium (Sound Compression Technology) - PC - 1999: Star Wars: Rogue Squadron 3D, 2001: Star Wars: Episode I: Battle for Naboo - Nintendo GameCube - 2001: Star Wars Rogue Squadron II: Rogue Leader, 2003: Star Wars Rogue Squadron III: Rebel Strike - PlayStation 3 - 2007: Lair
 Hop to the Top anchor name = #fasa-studio Fasa Studio defunct
FASA Studio (formerly FASA Interactive Technologies Inc) was a video game developer that was founded in 1995 by the tabletop game company FASA CorporationSpectrum HoloByte and Denny Thorley, Morton Weisman, Jordan Weisman, and L. Ross Babcock. In 1996, FASA Interactive and Virtual World Entertainment, another company created by FASA Corp founders Jordan Weisman and L. Ross Babcock, became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT and the intellectual properties of FASA Corp. The VWE component of VWEG was sold to a group headed by VWEG's former CFO, James Garbarini. FASA Interactive then became a FASA Studio, a component of Microsoft Studios. As such, the company developed games exclusive to the Windows and Xbox platforms. Its headquarters were located in Redmond, Washington, only a few miles from Microsoft Corporation's main campus. FASA was officially shut down on September 12, 2007 with only the Community Manager and Technical Support Manager positions remaining active to support their games. Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who directed a venture called Smith & Tinker. Smith & Tinker closed down November 8, 2012.

Known For: MechCommander – PC (1998), MechWarrior 4: Vengeance – PC (2000), MechWarrior 4: Black Knight – PC (2001) - with Cyberlore Studios, MechCommander 2 – PC (2001), MechWarrior 4: Mercenaries – PC (2002) - with Cyberlore Studios, Mechassault – Xbox (2002), Crimson Skies: High Road to Revenge – Xbox (2003), Mechassault 2: Lone Wolf – Xbox (2004), Shadowrun – PCXbox 360 (2007)
 Hop to the Top anchor name = #fathammer Fathammer
Fathammer was a video game publisher and developer. They have developed game cell phones, the Tapwave Zodiac, and also the Gizmondo.[citation needed]Fathammer was acquired by Telcogames in June 2006, and X-Forge game development environment developed by Fathammer was sold to Acrodea.

Known For: Angelfish, Chronicles of Narnia, Hockey Rage, Hockey Rage 2005, Fathammer Classics Pack, Geopod, Geopod XE, Get Rich or Die Tryin', Gizmondo Motocross 2005, MX Rage, Rainbow Jek, Pocket Ping Pong 2005, SiL- The Silhouette Game, Stuntcar Extreme, Super Drop Mania, Tank Squad, Tomb Raider: Legend, Toy Golf
 Hop to the Top anchor name = #fenix-fire fenix fire

Fenix Fire was founded in 2010 by husband-wife team Brian and Anna McRae, former Blizzard, Midway, and Double Helix environment artists with a passion to create visually stunning immersive worlds that combine classically fun gameplay with the latest CG technology. After creating numerous ground breaking game experiences for some of the world’s largest companies and pioneering many Oculus VR demos, Fenix Fire launched ‘Osiris: New Dawn’ in 2016 at the #1 spot on Steam. Grown from a small team of two, Fenix Fire is now laser focused on furthering their epic Sci Fi Survival ‘Osiris: New Dawn’ and creating their highly anticipated indie adventure ‘Source’.

Known for: a few games

 Hop to the Top anchor name = #firaxis-games-inc Firaxis Games Inc.
Founded in 1996, FIRAXIS Games is one of the leading game development companies in the world. The fundamental mission of the company is to create fun, masterfully crafted computer games that live in the minds and imaginations of people the world over. Prior to forming FIRAXIS Games, legendary game designer (known to many as the "Father of Computer Gaming") Sid Meier and veteran gaming executive Jeff Briggs worked together on several projects at MicroProse Software, a company that Meier co-founded in 1982. While at MicroProse they created some of the industry's most innovative simulation and strategy titles, including Sid Meier's Civilization , Civilization II, Railroad tycoon , Colonization and Pirates . Named after an intense musical piece composed by President and CEO Jeff Briggs, FIRAXIS is a fusion of 'fiery' and 'axis', communicating the company's fire of inventiveness and inspiration. The company's first title, Sid Meier's Gettysburg!, the definitive Civil War strategy game published by Electronic Arts, met with critical acclaim from the gaming industry and was a huge success with gamers worldwide. FIRAXIS' second title, Sid Meier's Alpha Centauri, has been called "The Best Strategy Game Ever Created," and continues to top sales charts around the world. In September 1999, the company built on the success of Alpha Centauri by releasing the expansion, Sid Meier's Alien Crossfire, which was nominated for "Best Expansion Pack of the Year". The most recent title from FIRAXIS is Sid Meier's Antietam!. The most realistic Civil War game ever produced, Antietam! was named "War Game of the Year" by Computer Gaming World magazine. FIRAXIS is currently developing two of the most highly anticipated games in the computer game industry: Sid Meier's Civilization III and Sid Meier's SimGolf. Firaxis Games, Inc. is an American video game developer founded in 1996 by Sid MeierJeff Briggs, and Brian Reynolds upon leaving MicroProse. Now a wholly owned subsidiary of Take-Two Interactive, the company is best known for its Civilization series of games, though it has had notable success with other titles as well. Firaxis is based in Sparks, Maryland; Sid Meier continues to lead creative efforts there.

Known For: A short list of games, see wiki
 Hop to the Top anchor name = #fortyfive-co-ltd FORTYFIVE Co. Ltd.
FortyFive develops games for Sega consoles, and PC. Their titles include the Tokyo Bus Guide games, as well as July and Weakness Hero. They also sell mousepads! Fortyfive Co. Ltd. is a Japanese software development company known for its Tokyo Bus Guide and other SEGA Dreamcast games. Prior to 1997 the studio was known as AIM.

Known For: Armadillo, Famicom/NES, Daikaijuu Monogatari II (大貝獣物語Ⅱ), Super Famicom, Lodoss Tou Senki, Honoo no Doukyuuji: Dodge Danpei, PC Engine, Fausseté Amour, PC Engine CD, Crayon Shin-chan: Nagagutsu Dobon!!, Super Famicom, Doraemon 3: Nobita to Toki no Hougyoku, Super Famicom, Inspector Gadget, Super NES, Lord Monarch, Super Famicom, Shōnin yo Taishi wo Idake!!, Super Famicom, SWAT Kats: The Radical Squadron, Super NES - Games as Fortyfive, Communication Logic Battle Daisessen (通信対戦ロジックバトル 大雪戦), Hello Kitty: Garden Panic, July (ジュライ), Tokyo Bus Guide (東京バス案内), Tokyo Bus Guide Bijin Bus Guide Tenjou Pack (aka Tokyo Bus Guide: Featuring a Beautiful Bus Tour Conductor) (東京バス案内美人バスガイド添乗パック), Weakness Hero Torauman (ウィークネスヒーロー トラウマン)
 Hop to the Top anchor name = #fox-interactive Fox Interactive defunct
Fox Interactive was a video game publisher and developer mainly concerned with titles based on 20th Century Fox properties, such as The SimpsonsFamily GuyFuturama, the Alien and Predator 2, and The Operative: No One Lives Forever , Predator film franchises, Independence DayCharmedBuffy the Vampire SlayerThe X-Files24, the first two Ice Age films, the Die Hard series of films and others made by 20th Century Fox. They have also been involved with original titles, including Croc: Legend of the Gobbos. In 1996, 20th Century Fox, a division of News Corporation and worldwide leader in the production and distribution of filmed entertainment broke into the expanding and exciting world of interactive with Fox Interactive. Fox Interactive is recognized as an innovative industry leader, committed to developing a full range of bold and engaging interactive entertainment. By teaming up with the gaming communities leading developers and publishers, Fox Interactive has created gaming products that capture the unique excitement for which the Fox name is known. In the first year alone, Fox Interactive released five titles that were instant classics: The Simpsons Cartoon Studio, Die Hard trilogy (Electronic Gaming Monthly's "Action Game of the Year"), Independence Day, Virtual Springfield and the first Fox Interactive title based on an original property, Croc. Today, the company continues to create computer and video game software based on Fox franchises as well as new and original properties. In 2000, Fox Interactive released the hit original PC title, TheOperative: No One Lives forever. This title garnered critical acclaim including 2000 Game of the Year from Computer Games Magazine. Fox Interactive games currently released include the highly anticipated PC title Aliens versus Predator2, distributed by Sierra, and the first next generation video involving America¹s favorite family The Simpsons, The Simpsons Road Rage distributed by Electronic Arts and available on Sony PlayStation 2, Microsoft Xbox and Nintendo GameCube . Future titles in development include Buffy the Vampire Slayer and Die Hard: Nakatomi Plaza.
 Hop to the Top anchor name = #from-software-inc From Software Inc.
From Software is a developer and publisher of interactive entertainment for console platforms. They are based in Japan and are coming out with an RPG title for the PS2 called Eternal Ring. FromSoftware, Inc. (株式会社フロム・ソフトウェア Kabushikigaisha Furomu Sofutowea) is a Japanese video game company founded in November 1986. The company is known primarily outside of Japan for being the developers of the Armored Core and Souls series, as well as Bloodborne.

Known For: A medium length list of games, see wiki
 Hop to the Top anchor name = #frontier-developments-ltd Frontier Developments Ltd
Frontier Developments plc (formerly Frontier Developments Ltd.) is a British video game developer based in CambridgeEngland founded in January 1994. The company is headed by David Braben as chief executive officer. It has produced several games in the Elite series, including 2014's Elite: Dangerous. A second studio, Frontier Developments Inc., was opened in Halifax, Nova ScotiaCanada in August 2012, headed by David Walsh as its president, and closed in January 2015. In 2013, the company reincorporated as a public limited company, and entered the stock market. Frontier Developments Ltd has built on the work of its founder, David Braben, producing unusual and innovative computer games, well known for incorporating many technological and game-play firsts. It has licensed its custom tools outside the games industry too, though this has always been secondary to the production of games.Frontier employs twenty three people, including its Managing Director David Braben, and technical Director Jonathan Roach. It was incorporated as a limited company in January 1994, though work of its founder started way back in 1982. Its first product was a version of the game "Frontier", which was best selling home computer game in Europe in 1993 (according to Gallup). This followed a long and successful period in the games business, when Mr Braben wrote the seminal game "Elite" together with Ian Bell, while both were still at University. This was the first 3D game on a home computer, the first game to have saved positions, the first game (to our knowledge) not to have a score. Around 20 different versions of "Elite" were produced for the numerous computer formats that came and went during the 1980s, and "Elite" is still viewed by many as one of the best computer games of all time. "Lander", "Zarch", and "Virus" followed during the late eighties, winning various awards. These carried forward the tradition of innovation, being the first to have real-time lighting and shadowing. After these the development of the epic "Frontier" was started. Frontier's founder David Braben's work in games started way back in 1982 when David co-authored the seminal game "Elite". Frontier has built a uniquely diverse track record comprising games that have defined genres, been critically acclaimed and sold many millions of copies. Having worked with a succession of top publishers we now self-publish our own titles, developing high quality, innovative games of different genres across all major gaming formats. We strive to make games that will put both Frontier and the games industry itself at the forefront of the world entertainment industry.

Known For: a small list of games, see wiki
 Hop to the Top anchor name = #full-sail-real-world-education Full Sail university
Full Sail University is a for-profit university in unincorporated Orange County, in the U.S. state of Florida, near Winter Park. The school was founded in 1979 in Dayton, Ohio as Full Sail Recording Workshop. Full Sail relocated to Florida in 1980, adding video production and film production courses and, with the move in 1989 to its current campus, expanded its curriculum to include other entertainment and media-related areas of study. Full Sail began offering online degrees in 2007. The school is partly owned by TA Associates, a private equity firm.Full Sail is not regionally accredited, but is nationally accredited by the Accrediting Commission of Career Schools and Colleges (ACCSC) to award associate'sbachelor's degrees, and master's degrees in audiofilmdesigncomputer animation, business, and other fields. The school offers 49 degree programs and 2 graduate certificates and lists a student population of around 16,100.
 Hop to the Top anchor name = #funcom Funcom
Funcom Oslo AS (OSEFUNCOM, formerly Funcom Productions AS) is a Norwegian video game developer specializing in online games. It is best known for the massively multiplayer online role-playing game (MMORPG) titles Age of ConanAnarchy OnlineThe Secret World and The Longest Journey series of adventure games. The company has offices in Oslo, Norway and North Carolina, US. They previously also had offices in Montreal and Beijing. Funcom is a world leading online entertainment developer and publisher. Since 1993 we have provided the market with electronic entertainment. Funcom has in close co-operation with companies like Disney or Sony Computer Entertainment developed games like Pocahontas and Casper. Funcom has 19 titles and sold more than 3 million units. Since 1996 the company have been focusing on Online Entertainment, and in June 2001 we released our massive multiplayer game - Anarchy Online.We have a young and exciting environment with 160 highly skilled employees in our offices in USA and Europe.

Known For: a small list of ames, see wiki
 Hop to the Top anchor name = #fun-labs Fun Labs
Fun Labs is a video game developer from BucharestRomania, founded in 1999. It creates hunting games based on the Cabela's license.

Known For: 2001 — Cabela's 4x4 Off-Road Adventure (PC), 2001 — Secret Service: In Harm's Way (PC), 2001 — Shadow Force: Razor Unit (PC), 2002 — Cabela's Big Game Hunter (PlayStation 2), 2003 — U.S. Most Wanted: Nowhere to Hide (PC), 2003 — Delta Ops: Army Special Forces, 2003 — Cabela's 4x4 Off-Road Adventure 3 (PC), 2003 — Revolution (PC), 2003 — Cabela's Big Game Hunter: 2004 Season (PC), 2003 — Cabela's Deer Hunt: 2004 Season (XboxPlayStation 2), 2003 — Cabela's Dangerous Hunts (XboxPlayStation 2), 2004 — Cabela's Big Game Hunter 2005 Adventures (PCXboxPlayStation 2), 2004 — Rapala Pro Fishing (PCXboxPlayStation 2), 2005 — Сabela's Big Game Hunter 2005 Season (Xbox), 2005 — Cabela's Big Game Hunter 2005 Adventures (PCGameCubeXboxPlayStation 2), 2005 — Cabela's Outdoor Adventures (GameCubePlayStation 2Xbox), 2005 — Cabela's Dangerous Hunts 2 (PCGameCubeXboxPlayStation 2), 2005 — SeaWorld: Shamu's Deep Sea Adventures (PCGameCubeXbox), 2006 — Cabela's Dangerous Hunts: Ultimate Challenge (PlayStation Portable), 2006 — Cabela's Alaskan Adventures (PCPlayStation 2Xbox 360), 2006 — Rapala Trophies (PlayStation Portable), 2006 — Harley-Davidson: Race to the Rally (PCPlayStation 2), 2006 — Cabela's African Safari (PCPlayStation 2PlayStation PortableXbox 360), 2006 — Rapala Tournament Fishing (Xbox 360Wii), 2007 — Cabela's Trophy Bucks (PCPlayStation 2Xbox 360), 2007 — Cabela's Big Game Hunter (WiiPlayStation 2Xbox 360), 2007 — Cabela's Monster Bass (PlayStation 2), 2007 — History Channel: Battle for the Pacific (WiiPlayStation 2), 2008 — Rapala Fishing Frenzy 2009 (WiiPlayStation 3Xbox 360), 2008 — Cabela's Dangerous Hunts 2009 (WiiPlayStation 2PlayStation 3Xbox 360), 2008 — Championship Paintball 2009 (WiiPlayStation 2PlayStation 3Xbox 360), 2008 — Cabela's Legendary Adventures (WiiPlayStation 2PlayStation Portable), 2009 — Cabela's Outdoor Adventures (2009 video game) (PCWiiPlayStation 2PlayStation 3Xbox 360), 2009 — Chaotic: Shadow Warriors (WiiPlayStation 3Xbox 360), 2010 — Cabela's Monster Buck Hunter (Wii), 2010 — Cabela's North American Adventures (PlayStation 2PlayStation 3PlayStation PortableWiiXbox 360), 2010 — Rapala Pro Bass Fishing (PlayStation 2PlayStation 3PlayStation PortableWiiXbox 360), 2011 — Cabela’s Survival Adventure: Shadows of Katmai (PlayStation 3WiiXbox 360), 2012 — MIB: Alien Crisis (PlayStation 3Nintendo WiiXbox 360) - Published by Activision, 2012 — Cabela's Hunting Expeditions (PlayStation 3WiiXbox 360PC), 2013 — Angry Birds Trilogy (WiiWii U), 2013 — Cabela's African Adventures (PS3PS4WiiXbox 360Xbox OnePC), 2014 — Duck Dynasty (PS4PS3Xbox OneXbox 360PC), 2015 — Prototype Biohazard Bundle (PlayStation 4Xbox One)