| Taito Corporation
Taito Corporation (株式会社タイトー Kabushiki gaisha Taitō) is a Japanese video game developerand publisher of arcade hardware and mobile phones, and an operator of video arcades. It is also a former publisher of home video games. Taito is wholly owned by Square Enix Holdings. Despite being a subsidiary to Square Enix Holdings, the parent company has kept the branding of Taito distinct from Square Enix. Taito is known for producing hit arcade games, such as Space Invaders, Bubble Bobble, and Arkanoid. It has produced arcade games all around the world, while also importing and distributing American coin-op video games in Japan. Taito owns several arcades in Japan known as Taito Stations or Game Taito Stations. Taito has its headquarters in the Shinjuku Bunka Quint Building in Yoyogi, Shibuya, Tokyo, sharing the facility with its parent company. In the past, the company had operated divisions in North America, Brazil, South Korea, Italy, the United Kingdom and Beijing, China.
Known for: see wiki's list
| TAKARA Co ltd
Takara Co., Ltd. (株式会社タカラ) was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy company limited to form Takara Tomy. The Takara motto was 遊びは文化」("playing is culture").
Known for: Arabian Nights: Sabaku no Seirei-ō, Armored Police Metal Jack, Armored Trooper Votoms, Art of Fighting, Banana Prince, Battle Arena Nitoshinden, Battle Arena Toshinden, Battle Arena Toshinden 2, Battle Arena Toshinden 3, Battle B-Daman, Bow Wow (manga), Brave series, ChoroQ, Cyber Spin, DreamMix TV World Fighters, Duel Masters, Earthworm Jim 2, Eberouge, Fatal Fury (series), Fatal Fury Special, Joe & Mac, The King of Fighters '95, The King of Fighters '96, King of the Monsters, List of Choro Q video games, Lost Word of Jenny, Maten Densetsu: Senritsu no Ooparts, Microman, Miracle Girls, Ōzumō Spirit, Palamedes, Penny Racers, Princess Maker, Real Bout Fatal Fury Special, Road Trip Adventure, RPG Jinsei Game, Samurai Shodown, Seek and Destroy, Space Harrier, Tatsunoko Fight, Tokyo Mew Mew, Toshinden 4, The Transformers: Mystery of Convoy, Utsurun Desu.: Kawauso Hawaii e Iku!!!, Werewolf: The Last Warrior, World Heroes 2, World Heroes 2 Jet
| Take 2 Interactive Software Inc
Take-Two Interactive Software, Inc. is an American video game distributor and former publisher based in New York City. Founded in September 1993 by Ryant Brant, the company presently wholly owns publishers Rockstar Games, 2K Games and Private Division, and developer Social Point, as well as a 50% stake in the esports-centric joint venture NBA 2K League. Notable franchises owned by Take-Two Interactive include Grand Theft Auto, Civilization, NBA 2K and BioShock. As of September 2017, it is the third largest publicly traded game company in the Americas and Europe, after Activision Blizzardand Electronic Arts.
Known for: see wiki's list
| take two licensing Inc
Take-Two Licensing, Inc. (formerly Sound Source Interactive, Inc. and TDK Mediactive, Inc.) was an American video game publisher based in Westlake Village, California. Founded as Sound Source Interactive by Vincent Bitetti in March 1990, the company acquired BWT Labs in March 1998. In September 2000, the company was acquired by TDK and became TDK Mediactive, and was again sold to Take-Two Interactive in September 2001 and was renamed Take-Two Licensing. With the foundation of Take-Two Interactive's 2K Games label in January 2005, Take-Two Licensing was effectively folded into the new subsidiary.
Known for: The Land Before Time: Great Valley Racing Adventure, Casper: Spirit Dimensions, Lady Sia, Shrek, Dinotopia: The Timestone Pirates, Robotech: Battlecry, Shrek: Extra Large, Shrek: Hassle at the Castle, Robotech: The Macross Saga, He-Man: Power of Grayskull, Pirates of the Caribbean: The Curse of the Black Pearl, Mercedes-Benz World Racing, Aquaman: Battle for Atlantis, Knights of the Temple: Infernal Crusade, Conan, Dinotopia 2, Sword of Sia: Lady Sia 2, Lady Sia 3D
CO Ltd - site in Japanese only, makers of playstation Vita games
TalonSoft, Inc. was an American video game developer and publisher based in Baltimore, Maryland. The company was founded in March 1995, by video game producers Jim Rose and John Davidson. On December 24, 1998, Take-Two Interactive announced that they had acquired TalonSoft, stating that they planned to push their capabilities in the personal computer video game market. The deal comprised 1,033,336 shares accounted as a pooling-of-interest. TalonSoft ceased all operations in 2002. On October 6, 2005, Matrix Games announced that they had acquired the rights to all games developed by TalonSoft.
Known for: Battleground: Bulge-Ardennes, Battleground 2: Gettysburg, Battleground 3: Waterloo, Battleground 4: Shiloh, Battleground 5: Antietam, Age of Sail, Battleground 6: Napoleon in Russia, Battleground 7: Bull Run, Battleground 8: Prelude to Waterloo, TalonSoft's East Front, TalonSoft's West Front, The Operational Art of War I: 1939–1955, The Operational Art of War II: Modern Battles 1956–2000, Battleground 9: Chickamauga, TalonSoft's Battle of Britain, TalonSoft's East Front 2, TalonSoft's 12 O'Clock High: Bombing the Reich, TalonSoft's Rising Sun, TalonSoft's Divided Ground: Middle East Conflict 1948–1973
| Telegames inc
Telegames, Inc. is an American video game company based in Gun Barrel City, Texas, with a sister operation based in England. Telegames was well known for supporting not just modern game systems but also classic game systems, after they've been abandoned by its manufacturer. Effective September 2004 though, Telegames, Inc. ceased support for all "classic" and "orphaned" video game systems and software in order to support only modern consoles. Telegames, Inc. today focuses on modern gaming consoles by developing and publishing games for the Nintendo DS handheld game system and Apple's iPad.
Known for: Apple iPad - Solitaire Overload Part 1, Solitaire Overload Part 2, Solitaire Overload Part 3, Solitaire Overload Complete - Nintendo DS - Solitaire Overload Plus, Puzzle Overload (2011), Solitaire Overload (2007), Ultimate Brain Games (TBA), Ultimate Card Games (TBA), Ultimate Puzzle Games: Sudoku Edition (2007) - Game Boy Advance - Back Track, Hardcore Pinball, Hardcore Pool, Santa Claus Saves the Earth, Soccer Kid, Ultimate Arcade Games, Ultimate Brain Games, Ultimate Card Games, Ultimate Puzzle Games,Ultimate Winter Games, Urban Yeti! - Atari 2600 - Astroblast, Bump 'N' Jump, Glacier Patrol, International Soccer, Kung Fu Superkicks, Lock 'N' Chase, Night Stalker, Quest For Quintana Roo, Space Attack, Super Challenge Baseball, Super Challenge Football, Universal Chaos, Auto Racing - ColecoVision - Alcazar: The Forgotten Fortress, Amazing Bumpman, Boulder Dash, Cosmic Crisis, Fathom, Kung Fu Superkicks, Motocross Racer, Rock 'N' Bolt, Skiing, Strike It!, Tank Wars, Tournament Tennis, Coleco Adam, Kung Fu Superkicks - Atari Lynx - Bubble Trouble, Desert Strike: Return To The Gulf, Double Dragon, European Soccer Challenge, Fat Bobby, Fidelity Ultimate Chess Challenge, Hyperdrome, Krazy Ace Miniature Golf, Qix, Raiden, Super Off-Road - Atari Jaguar - Breakout 2000, Brutal Sports Football, Double Dragon V: The Shadow Falls, International Sensible Soccer, Iron Soldier 2, Towers II, World Tour Racing, Worms, Zero 5 - Game Boy Color - Rhino Rumble, Shamus, Towers: Lord Baniff's Deceit, Yar's Revenge - Windows - Back Track, Classic Gamer: ColecoVision Hits Volume 1, Personal Arcade, Planet Blupi, Towers II - PlayStation - Iron Soldier 3, Rascal Racers, Ultimate Brain Games, Santa Claus Saves the Earth
Terminal Reality was a video game development and production company based in Lewisville, Texas. Founded in October 1994 by ex-Microsoft employee Mark Randel and former Mallard Software general manager Brett Combs, Terminal Reality developed a variety of games including racing games (such as 4x4 EVO 2), 3D action games (such as BloodRayne), and more.
Mark Randel began programming commercial software at age 15, but it was not until 1991 that Mark entered the computer game industry when he teamed with game programmer Bruce Artwick to write add-on products for the just released Microsoft Flight Simulator 4.0. This led to Mark becoming the co-designer and lead programmer for Flight Simulator 5.0 and designing the next generation flight technology standard. This technology is still in use today by Microsoft in various Flight Simulator releases.
After leaving the Bruce Artwick Organization in mid-1994, Mark and Brett founded Terminal Reality in October 1994, which required Mark leave Chicago where he had just finished up on his BSE and MS in electrical engineering from University of Illinois. The goal of Terminal Reality was to exploit texture mapped 3D game engines, with only $1000, and working out of Brett Combs' home. During that time they were developing their first release, Terminal Velocity, and pulled together $120,000, received advances on the game and were basically able to avoid giving up ownership and primary decision rights to venture capitalists. After that first year the company generated $1.2 Million and nearly doubled it the second year with $2.1 Million.
Terminal Reality's first game, Terminal Velocity, was a 3-D air combat game, Brett Combs pitched to Garland-based publisher 3D Realms. 3D Realms was the new division started by the popular Apogee Software known for its arcade style action shooters and titles such as Wolfenstein 3D. Scott Miller was intrigued by Randel's technology and Combs' management. Scott later said in a Dallas Business Journal report that "They had the backgrounds and track records with proven experience to pull off the game they were pitching to us."
Terminal Reality went on, after the success of Terminal Velocity with 3D Realms, to publish titles with Microsoft such as Fury3, Hellbender, Monster Truck Madness, CART Precision Racing and Monster Truck Madness 2. By January 1998, Terminal Reality became an equity partner and founding developer of Gathering of Developers, a Dallas, Texas based publisher in which Brett Combs sits on the Board of Directors.
In December 2013, Terminal Reality closed down and liquidated its office outside Dallas, TX.
Known for: see wiki's list
| THQ nordic gmbh
THQ Nordic GmbH (formerly Nordic Games GmbH) is an Austrian video game publisher based in Vienna. It is a subsidiary of Swedish company THQ Nordic AB. The company was founded in 2011 by Swedish entrepreneur Lars Eric Olof Wingefors. Its core portfolio comprises products and brands which were acquired from other large publishers, such as JoWooD Entertainment and its former subsidiaries DreamCatcher Interactive and The Adventure Company in 2011, from THQ in 2013, and from NovaLogic in 2016. As part of its acquisition of THQ, Nordic Games also took over video game developer THQ Digital Phoenix in 2013, and in 2015, renamed it back to its original name, Rainbow Studios. In December 2013, they opened an original game studio, Grimlore Games, in Munich. In August 2016, Nordic Games changed its name to THQ Nordic, using the THQ trademark they had acquired previously, to regain its association with their franchises acquired from THQ. In February 2018, the company acquired Koch Media, including Deep Silver, thus bringing several former THQ franchises, such as Saints Row, back under that label.
Known for: see wiki's list
| Threewave Software Inc site looks defunct company maybe defunct
Threewave Software, Inc is a videogame developer based in Vancouver, British Columbia, Canada. They are best known for the development of Threewave CTF. The company has taken on contract work for companies such as Activision, EA, Valve Corporation and LucasArts. They are licensed to develop using the Source engine, id Tech, Unreal Engine, and the Infernal Engine. The Studio's Executive Team consists of Dan Irish, CEO.
Known for: Threewave CTF
| ThrustMaster see Guillemot Corporation
Thrustmaster is an American designer, developer and manufacturer of joysticks, game controllers, and steering wheels for PCs and video gaming consoles alike. It has many licensing agreements with third party, prestigious brands such as Ferrari, TOP GUN, Beretta, Splinter Cell, and the U.S. Air Forceas well as licensing some products under Xbox license. Thrustmaster also has a range of PlayStation licensed wheels. Thrustmaster has developed a new range of communication products appealing to the growing internet telephone market. Currently, they have two packs of accessories available: the Internet Phone&Video Kit and Internet Phone Kit.
Entertainment - now EA Tiburon see also Electronic
EA Tiburon is an Electronic Arts video game development studio located in Maitland, Florida, United States founded in 1994. It was formerly known as Tiburon Entertainment, which was acquired by EAin 1998. EA had already purchased a minority equity interest in Tiburon in May 1996, the terms of which included that Tiburon would develop games exclusively for EA. The studio is best known for developing the Madden NFL series of games. In addition to the usual titles developed by the studio which include Madden, NCAA Football, NFL Street, NASCAR and NFL Head Coach, in late 2006 Tiburon released the Superman Returns game based on the movie of the same name. EA Tiburon has taken over the Tiger Woods PGA Tour series from EA Salt Lake as of the 2008 edition of the game.
Known for: NBA Live series (2010–present), EA Sports MMA (2010), EA Sports Fantasy Football, NFL Head Coach series (2006–2008), Madden NFL series (1989–present), NCAA Football series (1998–2013), NASCAR Thunder series (2002–2008), Tiger Woods PGA Tour (2007–2013), Rory McIlroy PGA Tour (2014–present), EA Sports GameShow (2008), NFL Street series (2004–2006), NFL Tour, NASCAR SimRacing, Soviet Strike (Sega Saturn version), Nuclear Strike, MechWarrior 3050, Arena Football series (2006–2007), Superman Returns, Superman Returns: Fortress of Solitude, GoldenEye: Rogue Agent (Nintendo DS version), Henry Hatsworth in the Puzzling Adventure
Titus Interactive SA, previously Titus France SA, was a French software publisher that produced and published video games for various platforms. Its head office was located in Parc de l'Esplanade in Lagny sur Marne in Greater Paris. At one time, it was instead located in Montfermeil, also in Greater Paris.
Founded by brothers Eric and Hervé Caen in France in 1985, Titus began releasing titles for home computers such as the Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum and PC before moving on to consoles like the Sega Master System, Super Nintendo Entertainment System, Game Boy and Game Boy Color, Sony PlayStation, Sega Dreamcast and Nintendo 64, then finally publishing titles for the Nintendo GameCube, Sony PlayStation 2 and Microsoft Xbox. Titus designed games such as Virtual Kasparov, Automobili Lamborghini, Virtual Chess 64, Roadsters (the Nintendo 64 version), Incredible Crisis (developed by Polygon Magic), Prehistorik Man and Lamborghini American Challenge, that were given positive reviews. Titus however was also involved in the creation of games that were notable due to their overwhelmingly negative reception. Superman for the Nintendo 64 was notorious for its negative status among gamers. GameTrailers called it the worst game of all time. As of 2018, it holds a score of 23% at GameRankings. Similarly, the 2003 game RoboCop also received overwhelmingly negative reviews. GameSpot gave it 2.2/10 saying "RoboCophas a bevy of horrible problems that render the game practically unplayable."
Known for: 1988 - Crazy Cars, Fire and Forget, Galactic Conqueror, Off Shore Warrior - 1989 - Crazy Cars 2, Titan, Knight Force - 1990 - Crime Does not Pay, Dark Century, Dick Tracy, Fire & Forget II, Un Indien dans la ville (Little Indian: An Indian in the city for US release), Wild Streets - 1991 - The Blues Brothers, Prehistorik - 1992 - Battlestorm, Crazy Cars 3, Titus the Fox (AKA Moktar) - 1993 - Ardy Lightfoot, developed by ASCII and published by Titus in North America, Prehistorik 2, Super Cauldron - 1994 - Monster Max, Lamborghini American Challenge, Quik the Thunder Rabbit - 1996 - Virtual Chess, Virtual Chess II, Metal Rage, The Brainies, Incantation, Oscar - 1997 - Rival Realms, Virtual Chess 64, Superman , Automobili Lamborghini - 1998 - Quest for Camelot, published by Nintendo America Inc. - 1999 - Roadsters, Superman 64, Evil Zone, developed by YUKE’s Future Media Creators, Xena: Warrior Princess: The Talisman of Fate, developed by Saffire Corporation - 2000 - Incredible Crisis, Hercules: The Legendary Journeys, Carmageddon 64, Blues Brothers 2000, Superman) (cancelled), Kao The Kangaroo - 2001 - Kao The Kangaroo , Rox, F/A-18E Super Hornet Gold Edition, Top Gun: Combat Zones, Top Gun: Firestorm, Virtual Kasparov, Top Gun: Firestorm, Original War, Worms World Party, Exhibition of Speed, X'Treme Roller, Jimmy White's Cueball World, Codename: Outbreak , Sgt. Cruise, Xena: Warrior Princess, Planet Monsters - 2002 - Nightstone, Virtual Kasparov, Tir et But: Edition Champions du Monde, Barbarian, Top Gun: Combat Zones, Top Gun: Firestorm Advance, Downforce - 2003 - Barbarian , Top Gun: Combat Zones, RoboCop - 2004 - RoboCop , Top Gun: Combat Zones - 2006 - Garfield: Saving Arlene , Counter Terrorist Special Forces: Fire for Effect
| TKO Software, Inc. defunct
TKO Software was a video game developer founded in 2002 in Santa Cruz, California, United States by Jacob Hawley and Michael Songy. TKO Software created Medal of Honor: Allied Assault: Breakthrough (2003) and the multiplayer portion of Medal of Honor: Pacific Assault (2004), both for Electronic Arts. The company created content for EA's GoldenEye: Rogue Agent, and multiple mobile and handheld titles, including The Elder Scrolls Travels: Shadowkey for Nokia's N-Gage and mobile versions of Tenchu, X-Men 2: Battle, Gauntlet and an adventure game based on the movie The Hitchhiker's Guide to the Galaxy. The company was working on video games based upon the 2005 film Sahara, and upon Logan's Run. In 2004, TKO Software sold back the multiplayer rights of Ashen Empires to refocus on its core business. In January 2005 TKO Software shut down its PC and console games development studio, located in Santa Cruz, leading to the loss of around 60 jobs. The rest of the company's studios closed down shortly afterwards in August 2005.
Known for: Ashen Empires, Medal of Honor: Allied Assault Breakthrough, Leisure Suit Larry: Pocket Party, The Elder Scrolls Travels: Shadowkey, Gauntlet, Knuckle-Up!, Tenchu: Wrath of Heaven
| tomy company ltd - takara tomy
Tomy Company, Ltd. (株式会社タカラトミー Kabushikigaisha takaratomī, Takara Tomy) is a Japanese entertainment company that makes children's toys and merchandise. It was created from a merger on 1 March 2006 of two companies: Tomy (founded in 1924 as Tomiyama, changing the name to Tomy in 1963) and long-time rival Takara (founded in 1955). The company has its headquarters in Katsushika, Tokyo.
Known for: List of Naruto video games, List of Yu Yu Hakusho video games, Accele Brid, The Adventures of Lomax, Akazukin Chacha, Apocalypse Zero, Disney's Party, Elemental Gelade, Genki Bakuhatsu Ganbaruger, Habu Meijin no Omoshiro Shōgi, Kurohime (manga), Kyorochan,
Magic Knight Rayearth
, Matchless Raijin-Oh, Mickey no Tokyo Disneyland Daibōken, Midori no Makibaō, Mitsume ga Tooru, Monopoly video games, Monsters, Inc. Scream Team, Mutsu Tonohohon, Naruto Ninja Council 2, Naruto: Clash of Ninja (video game), Naruto: Clash of Ninja, Naruto: Ninja Council, Ninku, PangYa, Plarail, Pop-up Pirate, Record of Lodoss, War, Saint Tail, Speed Racer (1996 video game), Strawberry 100%, Where's Wally?
Totally Games [TG] is a highly respected independent electronic game design and development studio based in Marin County, California. The company has helped drive the evolution and growth of electronic entertainment with its more than 20 years experience and numerous top-selling, critically acclaimed titles to its credit. A few of those titles include X-Wing, TIE Fighter and Star Trek: Bridge Commander. Utilizing its depth of experience, staff of high caliber talent and state of the art technology, TG offers a unique combination of game development services on a wide range of platforms, including the Wii , Playstation 3, Xbox 360, Playstation 2, PlaystationPortable, and PC as well as web-based games, and games for mobile phones and other handheld devices.
Known for: see their portfolio
| Totem Games site hasnt been updated since 2014
Totem Games Ltd is a small, family run and independently funded video games company founded in June 2011 by Matt Cavanagh and his wife, Jill (him and me). We are based in Chester in the North West of England where we live with our three children.A passion for the making and playing of games has always been a driving force in Matt’s life. He loves games of all types, particularly video games, board games, RPG (role play) games, table-top strategy games and card games. This is now his inspiration for his work at Totem and will become more evident in future titles.Matt has been making games professionally for nearly 20 years and was a lead designer at Bizarre Creations (creators of Blur, Project Gotham Racing and Geometry Wars (among others)) before their closure in 2011. Titles that Matt has helped to create include: James Bond 007: Bloodstone (2010) The Club (2008)Fur Fighters: Viggo’s Revenge (2001) Fur Fighters (2000) My background is in the pharmaceutical and fragrance industries, which is why I leave the game making to Matt. The North West of England is a great place to be an independent developer as there is a mass of creative talent here. Networks such as the NWIndies Group and the GameDevNorth gatherings help to keep us all connected.
Known For: SpaceOff ~ Wiki reference on Bizarre Creations company data page
| Traveller's Tales|
Travellers Tales (UK) Limited, doing business as Traveller's Tales, is a British video game developerand a subsidiary of TT Games. Traveller's Tales was founded in 1989 by Jon Burton. Initially a small company focused on its own content, it grew in profile through developing games with larger companies such as Sega and Disney Interactive Studios. In 1996, the company incorporated under the name Currentclass, but changed its name to Travellers Tales (UK), doing business as Traveller's Tales, two months later. In 2004, development on Lego Star Wars: The Video Game started with publisher Giant Interactive Entertainment, and, the following year Traveller's Tales purchased and merged with Giant Interactive Entertainment, forming TT Games. From that point, Traveller's Tales served as the company's development branch, while Giant Interactive Entertainment became TT Games Publishing, the publishing branch. In 2007, the company acquired another developer and an animation studio, which became TT Fusion and TT Animation. On 8 November 2007, Warner Bros. Interactive Entertainment announced that they had purchased TT Games for an undisclosed amount as part of their expansion into the video game industry
Known for: see wiki's list
Treyarch is an American video game developer, founded in 1996 by Peter Akemann and Doğan Köslü (a.k.a. Don Likeness), and acquired by Activision in 2001. Located in Santa Monica, California, it has produced multiple games, including Call of Duty 2: Big Red One, Call of Duty 3, Call of Duty: World at War, Call of Duty: Black Ops, Call of Duty: Black Ops II, and Call of Duty: Black Ops III. They are now currently making Call of Duty: Black Ops 4.
Known for: see wiki's list
| Trion worlds
Trion Worlds, Inc. (formerly Trion World Network, Inc.) is an American video game developer and publisher, which focuses primarily on MMOs, particularly of the MMORPG and MMORTS genres. The company was founded in 2006 by Lars Buttler and Jon Van Caneghem, who had each previously worked for NCSoft and left in 2009 to join Electronic Arts. The company was founded as Trion World Network, Inc in 2006 by Lars Buttler, previously serving as Vice President for Global Online at major American video game publisher EA, and Jon Van Canegham, previously serving as Executive Producer at South Korean online video gamecompany NCSoft. The two left their respective jobs to pursue the founding of a company that could "define a generation of interactive entertainment by fundamentally revolutionizing the way games are created, played and distributed.” After the founding, the company immediately began development on the Trion Platform, a server technology through which it claims both Trion and "external partners" will deliver games, and is claimed to be less heavily client-based and enable large-scale battles. Trion also begun early development on their first MMORPG, then titled Heroes of Telara, which would go on to be renamed as Rift: Planes of Telara, until finally being released as Rift in March 2011. In 2011, in addition to the renaming of Heroes of Telara to Rift: Planes of Telara, Trion World Network, Inc. renamed itself as Trion Worlds, Inc.
Known for: Atlas Reactor, trove, rift, defiance, archeage
| Troika Games L.L.C. defunct
Troika Games was a video game developer co-founded by Jason Anderson, Tim Cain and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for Arcanum: Of Steamworks and Magick Obscura and Vampire: The Masquerade – Bloodlines.
| Turn 10 studios
Turn 10 Studios (abbreviated to T10 or Turn 10) is an American video game developer located in Redmond, Washington. It was established in 2001 by Microsoft Studios to develop the Forza series for the Xbox, Xbox 360 and Xbox One consoles. The series diversified with the introduction of the more casual Forza Horizon series in 2012.
Known for: Forza Motorsport, Forza Motorsport 2, Forza Motorsport 3, Forza Motorsport 4, Forza Horizon, Forza Motorsport 5, Forza Horizon 2, Forza Motorsport 6, Forza Horizon 3, Forza Motorsport 7
| TWILIGHT 3D Oy Ltd. site hasnt been updated since 2013
With over 25 published customer products
over a 3-year period, the Twilight 3DGE has proved itself as a solid
3D/game engine. Because of its classic design, the engine makes
a good hardware-agnostic solution for projects where performance
on a wide range of system hardware (including systems without 3D
acceleration) is desired.